APOCATHON
Warband Builder
Gold
Heroes 0 / 6
Magic Relics
Quick Reference
MASH Stats
MASHMASHP
Ranger+2+3+16
Berserker+3+1+28
Healer+2+1+36
Knight+2+2+18
Creature+3+1+26
Soldier+3+2+18
Rogue+2+3+16
Mage+1+2+36
Abilities
MASHAbility
RangerSharpshooter: ignore cover −2 penalty
BerserkerRage: free attack after K.O.
HealerHealing: 1d6+Soul to nearby ally
KnightSteadfast: survive 1st K.O. at 1 HP
CreatureFrenzy: extra order at ≤3 HP
SoldierVeteran: no free attacks on disengage
RogueCat Burglar: vertical move is free
MageSubtype ability (costs 2 Orders)
Armor Saves
ArmorSaveCost
NoneFree
Light5+2g
Medium4+6g
Heavy3+10g
Shield+1 / 6+5g
Weapons
WeaponBonusDmgCost
Sm. BluntM/A12g
Sm. SharpA12g
Md. BluntM24g
Md. SharpM/A24g
Lg. BluntM36g
Lg. SharpM36g
Trad. RangedA36g
Mech. RangedA48g
Sm. FirearmA48g
Lg. FirearmA510g
Sm. MagicS24g
Md. MagicS36g
Lg. MagicS48g
Combat Rules
Each turn: Lead one model, take 2 Orders (Move or Attack in any combo).
MoveUp to 6″ per order (9″ mounted)
AttackRoll 2d6 + MASH stat ≥ 9 to hit
CoverHalf-obscured: −2 to attack roll
SaveRoll d6 vs armor threshold to block
DisengageMoving out of 1″ triggers enemy free attack
K.O.Reach 0 HP — cannot be led
MeleeTarget within 1″
ThrowMelee weapon up to 6″
Ranged/MagicAny target in line of sight